134 hard surface height alphas for sci-fi props, vehicles, mechs and environments. Stamp them in ZBrush, Blender or Substance 3D Painter to add mechanical detail in seconds.
Included (4096 x 4096, 16-bit grayscale PNG, black = flat, white = raised, soft beveled edges):
- 14 vents and 10 grilles (slots, round holes, hex holes)
- 14 bolts, screws and rivets (hex head, Phillips, Allen socket, dome rivet)
- 14 panels with chamfered corners, panel lines and recesses
- 12 hatches (round, octagon and square) and 8 knurled knobs
- 10 pipe bundles with clamps and 8 pistons
- 14 greeble clusters, 10 armor plates and 8 sockets
- 12 trim strips that tile left to right
ZBrush: Alpha > Import, then use the DragRect stroke. Blender: use as a sculpt brush texture or with a Displace modifier. Substance 3D Painter: import as an alpha or height stamp.
The second image shows a sci-fi panel detailed only with these alphas, rendered in Blender with real displacement.
Made procedurally from code with AI assistance.
License: use in personal and commercial projects. Do not resell or redistribute the alphas as-is.
