60 cloth fold and wrinkle height alphas for sculpting clothing, capes, sleeves, pants and soft props. Stamp them in ZBrush, Blender or Substance 3D Painter to block in believable fabric folds in seconds, then refine by hand.
Included (4096 x 4096, 16-bit grayscale PNG, black = flat, white = raised fold, edges fade to black):
- 7 tension folds (fabric pulled from one point)
- 6 stretch folds (fabric pulled between two points)
- 7 compression folds (bunched sleeves and pant legs)
- 6 pinch folds and 5 twist folds
- 6 hanging drape folds and 5 gathered folds (waistbands, curtains)
- 6 sharp creases and 6 crumple patches
- 6 seam puckers (small wrinkles along a seam)
ZBrush: Alpha > Import, then use the DragRect stroke with the Standard or Layer brush. Blender: use as a sculpt brush texture (Area Plane) or with a Displace modifier. Substance 3D Painter: import as an alpha or height stamp on cloth materials.
The second image shows these folds on a cloth surface, rendered in Blender.
Made procedurally from code with AI assistance.
License: use in personal and commercial projects. Do not resell or redistribute the alphas as-is.
