Herbs in, fire on, pill out - if you keep the heat right. A complete pill refining system for Godot 4 that drops into your cultivation, wuxia or fantasy game.
No AI-generated images: every screenshot is the included demo running in Godot. Code written with AI assistance, tested by hand and by 26 automated checks that ship with the kit.
WHAT'S INSIDE
- PDFurnace: the refining minigame. Heat falls by itself and jumps around; stoke and vent to keep it in the band. Time in the band fills the progress, staying near the middle raises the quality. Heat 100 = the furnace explodes. Too slow = the pill fizzles. Auto mode keeps its own heat for idle games
- PDAlchemist: herb inventory, known recipes, alchemist level and xp, graded pills (Low / Mid / High / Perfect), save / load to JSON, signals for your UI
- Experiment: throw herbs in and discover recipes you do not know yet
- 9 herbs and 6 recipes as resources you edit in the Inspector (heat band, refining time, difficulty, level, xp)
- PDAlchemyFX: plays an effect for every event with simple built-in effects
- Playable demo scene, README, AGENTS.md for AI coding assistants
- Bring your own art: herbs and pills are plain resources with a name, color and element - plug in any potion or ingredient icon pack
IDLE & INCREMENTAL READY
Turn on auto refine and the furnace keeps its own heat with a skill value, so an idle game can refine pills in the background while players level up their alchemist. queue(recipe, 10) refines a batch in a row and stops when the herbs run out - a production line that runs by itself ("Refine x5" in the demo).
WORKS WITH
- Xianxia Cultivation System (sold separately): put both in one project and every recipe gives a real pill for the cultivator. The grade multiplies its effect (Perfect = x2) and lowers its toxicity.
- Pixel Dreamer Xianxia VFX (sold separately): the kit uses its effects automatically - Alchemy Furnace while refining, Qi Burst on success, Lotus Bloom on a Perfect pill, Spirit Stone Shatter when the furnace explodes. The refining screenshots show those effects.
Godot 4.3+ (Forward+, Mobile and Compatibility). Tested in Godot 4.7 and 4.8 beta.
License: use in personal and commercial games. Do not resell or redistribute the files as-is.
