No AI-generated images. Code written with AI assistance.
30 ready-made status effects for Godot 4 RPGs and action games, in two looks: Modern and Retro PSX (pixel textures, nearest filtering).
Make one a child of your character and it just works. Real-time 3D particles, not sprite sheets.
DAMAGE OVER TIME
- Burn (with a flickering real light), Soulfire Burn (blue), Poison (Green, Purple), Bleed, Shock (electric arcs + flickering light), Curse (spinning circle)
CROWD CONTROL
- Freeze (ice crystals + frost), Stun (stars circling the head), Sleep (Zzz), Confuse, Slow, Charm (hearts)
BUFFS & DEBUFFS
- Haste, Regen Health, Regen Mana, Attack Up, Defense Up, Attack Down, Defense Down
A SMALL SCRIPT DOES THE REST
- apply() plays a burst, remove() fades the effect out (signal "removed")
- Duration: removes itself after N seconds
- Tint Target: the character's outline glows in the status color while it lasts
- Body Height: scales to your character
INCLUDED
- demo.tscn with every preset on a dummy, labeled - showcase.tscn (a line of enemies)
- PDVFX helper: spawn, scale, aim effects from code in one line
- AGENTS.md + catalog.json so AI coding assistants can add the effects for you
- Works in Forward+, Mobile and Compatibility (tested in Godot 4.7 Compatibility)
- Vol 11 of the Arcane VFX series
License: use in personal and commercial projects. Do not resell or redistribute the files as-is.
