No AI-generated images. Code written with AI assistance.
34 ready-made spawn & death effects for Godot 4, in two looks: Stylized and Retro PSX.
SPAWN & SUMMON
- Enemy Spawn (Fire, Frost, Shadow), Summon Circle (Arcane, Infernal) with a spinning magic circle and a light pillar, Grave Rise (ground cracks, dirt burst, ghost wisps)
RESPAWN & CHECKPOINT
- Player Respawn (rings come down, light gathers, flash), Ally Revive, Checkpoint Activate, Checkpoint Idle loop
DEATH
- Death Shatter (Blue, Gold crystal shards), Death Ash (flakes drift away on the wind), Soul Release, Boss Death in 3 beats (two small blasts, then the big one)
ELITE & DROPS
- Elite Spawn, Elite Aura loop, Item Drop beams in 4 tiers (Common, Rare, Epic, Legendary)
SCAN & DISSOLVE
- Materialize / Dematerialize scan rings + a dissolve shader for ANY 3D model: one line burns it away or builds it up with a glowing edge (pd_dissolve.gd)
INCLUDED
- demo.tscn with every preset labeled, showcase.tscn - a small arena: a summon circle, an elite with its aura, item drops, a checkpoint and a dissolving dummy
- Loops: emitting on/off. One-shots: play(). Light flash fade where it matters
- PDVFX helper: spawn, scale, aim effects from code in one line
- AGENTS.md + catalog.json so AI coding assistants can add the effects for you
- Works in Forward+, Mobile and Compatibility (tested in Godot 4.7 Compatibility)
- Vol 35 of the Arcane VFX series
License: use in personal and commercial projects. Do not resell or redistribute the files as-is.
