No AI-generated images. Code written with AI assistance.
40 ready-made 3D effects for Godot 4 that look like hand-drawn pixel art.
Every particle is a crisp pixel sprite with a 4-color palette and ordered dithering instead of soft alpha:
nothing is transparent, so no sorting problems and no muddy edges in low-resolution games.
Effects fade the pixel-art way: edges eat inward and hot centers cool down color by color.
FIRE
- Campfire (Orange, Blue), Torch Flame (Orange, Green) with flickering light, Fire Burst
EXPLOSIONS & SMOKE
- Explosion Small, Large (shock ring + debris), Arcane
- Smoke Puff, Chimney Smoke, Dust Landing, Footstep Dust, Death Poof
MAGIC
- Magic Burst (Blue, Purple, Green), Heal, Level Up, Teleport
- Portal (Purple, Green), Poison Cloud, Buff Aura (Gold, Blue)
COMBAT & PICKUPS
- Hit Spark (White, Orange), Slash Arc (White, Red), Critical Hit
- Coin Collect, Item Glow, Collect Star Burst
ELEMENTS & WEATHER
- Lightning Strike, Ice Shatter, Water Splash
- Rain, Snow, Falling Leaves (Green, Autumn), Fireflies
INCLUDED
- PixelView: render your 3D world at low resolution with sharp pixels (keeps the same pixel rows at any window size)
- Recolor any effect by changing 4 palette colors in the material
- demo.tscn with every preset labeled, showcase.tscn (a small pixel village at night)
- Press P in the demos to compare pixel view on and off
- PDVFX helper: spawn, scale, aim effects from code in one line
- AGENTS.md + catalog.json so AI coding assistants can add the effects for you
- Works in Forward+, Mobile and Compatibility (tested in Godot 4.7 Compatibility)
- Vol 8 of the Arcane VFX series
License: use in personal and commercial projects. Do not resell or redistribute the files as-is.