No AI-generated images. Code written with AI assistance.
31 ready-made movement effects for Godot 4 platformers, action and adventure games, in two looks: Modern and Retro PSX.
Call play() when your character lands, jumps or dashes. Real-time 3D particles, not sprite sheets.
LANDING & JUMPING
- Landing (Light, Heavy), Ground Pound (shockwave), Jump Takeoff, Double Jump (air ring + feathers)
DASH & SPEED
- Dash (Ground with dust kick, Air with ring), Sprint Wind lines, Run Dust trail (Dirt, Snow), Slide Spray
FOOTSTEPS
- Dust, Sand, Snow, Water (ripple + droplets) - spawn one per step
WALLS, TELEPORT & PADS
- Wall Slide (Sparks, Dust), Blink Out / Blink In teleport, Jump Pad (looping), Speed Pad (moving arrows)
INCLUDED
- demo.tscn with every preset labeled, showcase.tscn
- pd_move_fx.gd: play(), repeat, play on ready, free after N seconds
- PDVFX helper: spawn, scale, aim effects from code in one line
- AGENTS.md + catalog.json so AI coding assistants can add the effects for you
- Works in Forward+, Mobile and Compatibility (tested in Godot 4.7 Compatibility)
- Vol 12 of the Arcane VFX series
License: use in personal and commercial projects. Do not resell or redistribute the files as-is.
