24 tileable fabric PBR materials for clothing, furniture, interiors and characters - built thread by thread, not photo-scanned, so every map tiles cleanly with no stretched blotches.
Woven fabrics are generated from real weave structures (plain, 2/2 and 3/1 twill, satin, basket, oxford, herringbone, houndstooth), knits stitch by stitch (jersey, rib, chunky).
Every material is 2048x2048 PNG:
- Albedo (base color)
- Normal map in two versions: OpenGL (Blender, Unity, Godot) and DirectX (Unreal Engine)
- Roughness
- Metallic (all black - fabric)
- Ambient Occlusion
- Height (16-bit, for displacement / parallax)
- Opacity (Sport Mesh)
- Lit preview image
Materials included:
Cotton Canvas, Natural Linen, Jute Burlap, Red Gingham, Oxford Shirting, Basket Weave, Raw Denim, Washed Denim, Black Denim, Wool Gabardine, Herringbone Wool, Houndstooth, Harris-Style Tweed, Red Tartan, Silk Satin, Corduroy, Crushed Velvet, Wool Felt, Jersey Knit, Rib Knit, Chunky Knit, Quilted Nylon, Sport Mesh, Camo Canvas.
Tip: tile 4-8x on a 1 m surface for realistic thread scale. Delivered as 2 zips (Part 1 = 01-12, Part 2 = 13-24).
Works with Blender, Unity, Unreal Engine, Godot and any engine that uses metal/roughness materials.
Made procedurally from code with AI assistance.
License: use in personal and commercial projects (games, renders, videos). Do not resell or redistribute the textures as-is.
