No image-generation models: every element is drawn by procedural code (written with AI assistance). Clean edges at full resolution, no cleanup needed.
36 ready-made dark / shadow / necromancy presets for Godot 4, built from 15 effects. Drag a scene into your level and it plays.
Real-time 3D particles and shaders, not sprite sheets. Dark smoke uses normal blending, so it stays dark on bright backgrounds too.
ONE-SHOT (call play())
- Shadow Spikes - dark spikes erupt from the ground in a ring (Void, Crimson, Void Large)
- Dark Pillar - a black beam with a glowing edge (Void, Crimson)
- Necrotic Burst - a toxic smoke explosion with a shockwave (Necro, Void)
- Shadow Step - vanish in dark smoke with speed streaks (Shadow, Void)
- Dark Slash, Fear Pulse, Curse Mark Once
LOOPING
- Void Portal - a swirling portal with a black core pulling motes in (Void, Crimson, Necro)
- Eclipse - a black moon with a burning corona (Crimson, Void)
- Curse Mark - a thorned ground seal that lights up from the center (Void, Crimson)
- Binding Chains - two rings of chains circling a cursed seal (Void, Crimson)
- Shadow Aura - violet flames and dark smoke rising around a character (Void, Crimson, Necro, Shadow)
- Soul Drain - souls pulled into a dark core (Void, Necro)
- Dark Orb, Ghost Wisps, Corruption Pool
INCLUDED
- demo.tscn with every preset labeled, showcase.tscn (a dark ritual)
- Tintable materials, scale by node, spin speed in the Inspector
- Works in Forward+, Mobile and Compatibility (tested in Godot 4.7 Compatibility)
- Vol 4 of the Arcane VFX series
No real-world occult or religious symbols: the curse mark is a thorn ring with invented curls.
License: use in personal and commercial projects. Do not resell or redistribute the files as-is.
